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  Functional Programming Is Hard, That's Why It's Good

Odds are, you don’t use a functional programming language every day. You probably aren’t getting paid to write code in Scala, Haskell, Erlang, F#, or a Lisp Dialect. The vast majority of people in the industry use OO languages like Python, Ruby, Java or C#–and they’re happy with them. Sure, they might occasionally use a “functional feature” like “blocks” now and then, but they aren’t writing functional code.And yet, for years we’v...

   Functional Programming,Hard,Difficult,Reason to learn,Good     2011-10-18 02:55:38

  Why developer-friendliness is central to API design

Today, APIs play a bigger role in software development than ever before. The evolution of computing has been dominated by ever-increasing levels of abstraction; the use of higher-level languages, of course, but also the development of platforms, libraries, and frameworks. Professor Douglass C. Smith claims the progression of this second category far outpaced the development of programming languages.  Developers are also noticing that difficulty has shifted from designing algorithms a...

   API,User friendly,Significance, Improve quality     2011-12-21 02:29:54

  Microsoft wakes up to Open Source … in a big way!

Contrary to popular belief, Microsoft loves open-source. No, really! Don’t believe me? Read on: Today, Microsoft announced that it is open-sourcing all of its flagship web/cloud platform: ASP.NET MVC Web Pages (aka Razor), Web API. Importantly … these projects will be publicly hosted and that the team will continue development in the open (you’ll be able to view the repository and see the code commits as they happen) and that Microsoft will even cons...

   Oepn source,Microsoft,Ruby     2012-04-01 04:23:42

  Why, oh WHY, do those #?@! nutheads use vi?

Yes, even if you can't believe it, there are a lot fans of the 30-years-old vi editor (or its more recent, just-15-years-old, best clone & great improvement, vim). No, they are not dinosaurs who don't want to catch up with the times - the community of vi users just keeps growing: myself, I only got started 2 years ago (after over 10 years of being a professional programmer). Friends of mine are converting today. Heck, most vi users were not even born when...

   Linux,Vi,Vim,Advantage,History     2012-02-05 07:21:17

  Python for the Web

Python is the best language in the world for interacting with the web, and I'm going to show you why.This article will give an extremely high level overview of how to use python for the web. There are many ways you can interact with the web using python, and this post will cover all of them. This includes python web scraping, interacting with APIs (Application Programming Interfaces) and running your own python web site using python server software. There are many ways to do all these thing...

   Python,Web,Interaction,Communication,Network     2011-10-19 14:19:11

  Don’t Call Yourself A Programmer, And Other Career Advice

If there was one course I could add to every engineering education, it wouldn’t involve compilers or gates or time complexity.  It would be Realities Of Your Industry 101, because we don’t teach them and this results in lots of unnecessary pain and suffering.  This post aspires to be README.txt for your career as a young engineer.  The goal is to make you happy, by filling in the gaps in your education regarding how the “real world” actually works.  ...

   Career,Programmer,Advice,Low level,Development     2011-10-29 07:09:23

  The Disruptor In The Valley

Justin Kan and Emmett Shear watched their first startup, an online calendar called Kiko, implode when Google decided to do the same thing in 2006. They sold Kiko's scraps on eBay for $258,000 and wondered what to do with their lives. So the pair did the only thing they could think of: They went to see Paul Graham at his house in Cambridge, Mass., near Harvard Square. Graham sat them down and helped bang out a plan to create Justin.tv, now the Web's biggest portal for live video, with 31 million ...

   Paul Graham,Creative,Programmer,Investme     2011-08-28 04:13:43

  #46 – Why software sucks

No one makes bad software on purpose. No benevolent programmer has ever sat down, planning out weeks of work, with the intention of frustrating people and making them cry. Bad software, or bad anything, happens because making things is hard, making good things doubly so. The three things that make it difficult are: Possessing the diverse skills needed not to suck.Understanding who you’re making the thing for.Orchestrating the interplay of skills, egos and constraints over the course of...

   Software design,Sucks,Software industry     2012-03-19 13:10:37

  Coding tricks of game developers

If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So w...

   Tricks,Advice,Gamedesign,Plan     2012-02-12 04:50:30

  Erlang Style Concurrency

Introduction On an evolutionary scale of innovation from one to ten (one being Bloomberg and Citi Group, eight being Google and Cirque Du Soleil, and ten being the company you couldn't imagine in your wildest dreams), the company I work for is about a three1. Being employed by this bastion of ingenuity affords me certain opportunities I can't get elsewhere. For example, every developer gets to interview potential...

   Erlang,Concurrency,Lock,Message,Innovation     2012-01-03 10:44:44